![]() ![]() It’s also not too big of a stretch to imagine that the developers they’ve got for Two Point Hospital may have also worked on both Theme Park and Theme Hospital at some time in their career. Of course, it’s easy to remember that Bullfrog created both Theme Hospital and Theme Park. If it can even keep the isometric perspective, I would be over the moon. However, retaining all the original magic and charm from the original by not making it too “modern”. Throw in a few minor modern twists much in the same way we saw with two point hospital. Just imagine, Theme Park with improved resolutions, improved controller and keyboard/mouse support. Theme Hospital proved to be a success through Two Point Hospital, and perhaps Theme Park can be brought back again too. Copycat releases are likely to hit the market in the next few years from other studios classic titles. ![]() With the success of Two Point Hospital, it stands to reason the developers may now be looking at their back catalogues. It’s just a quality game that I was able to pay a fair price for, fire up, play from start to end, and think wow, that really took me back to the old days. It feels like a throwback to the original days of PC gaming, when games came in boxes, and it didn’t feel like every developer was trying to squeeze every nickel out of your pockets post-release. We’ve seen bigger studios do much less in the same time. They released a quality game, at a fair price, and listened to user feedback to fix various features and aspects of the game since launch. It didn’t bother with online features, social media integration, loot boxes, and ridiculous retail prices. ![]() Two Point Hospital didn’t fall into any of the traps of modern games. They tried to modernise the game, and somehow lost a little bit of what made the original so great. There have been many sequels to the Theme Park franchise, but none of them really touched on the magic of the original. Most importantly, however, can the same be done for Theme Park? However, it has lost none of the magic of the original. They have given it a much more modern feel. It’s like they built the version of Theme Hospital how I imagined it was like in the 90’s while glossing over any of the flaws that were present in the original. Two Point Hospital has taken the original Theme Hospital concept and left it pretty much intact. I hadn’t really given the game much thought for quite some time now, but having recently completed Two Point Hospital, it has opened my eyes to what a true re-imagining of a classic game could accomplish. However, I’m sure my imagination has filled in the blanks from when I was younger. The game hasn’t aged particularly well in terms of navigation, resolution, and interactivity. Although looking back at it these days, it may have been with some very rose-tinted glasses. ![]() 10-year-old me absolutely loved the design aspects and the gameplay of the original. Theme Hospital always filled me with a sense of wonder. Loading the game up from multiple floppy disks and waiting for the adventures to begin. However, the one that stands out for me is the ms-dos release. It was released on the Amiga, the 3DO, the Mega Drive, the Atari Jaguar, the PlayStation One, and many others. Can you believe it has been almost 25 years since the release of Theme Park on the PC?! Of course, the game did also come out on a few other platforms, but if anything, they only highlight just how long ago this game was released. ![]()
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